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نقشه راه Game Developer

Roadmap to becoming a Game Developer in 2025

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DynamicsDiffuseCullingLightComputer AnimationVisual PerceptionCCDFogVisit his GitHubProgramming LanguagesFuzzy LogicProjectionMoment of InertiaOBBGodotHorizonSpatial PartitioningLearningUnreal EngineGDScriptCollision DetectionStencil ShadowState MachinePythonBroad PhasePointArtificial Neural NetworkAABBNaive Bayes ClassifierGetting deeperConvex DecompositionDirectXMarkov SystemAdvanced RenderingNativeWebGLGoal Oriented BehaviorCubeOrthogonalLighting and ShadowAPI DesignBezierSPIR-VRestitutionReflectionAccelerationBoard GameOpenGL ESShout out to Chris Ohk who helpedmake the initial version of thisroadmap.BVHSpotOpenGLDirectionalGame EngineOptiXPolyhedronLinear AlgebraVisit the following relevant roadmapsConservation of EnergyGame AIGame AICenter of MassFrictionReal-time Ray TracingTextureOrientationGame DeveloperGLSLConvex HullConcaveC/C++Ray TracingMatrixSATGraphics APIDecision MakingAB PruningEuler AngleMaximise your skillsPerspectiveComputer GraphicsShadowDeep LearningCascadedGJKGame MathematicsJointsHermiteOccluderMovementCatmull-RomSplineVisibility and OcclusionSpecularMetalMetallicityMinimaxBackendConvexC#Bounding VolumeTranslucency & TransparencyMCTSForceShaderDirectX Ray TracingPolygonBumpAffine Spacekaar2.irTone ReproductionReinforcements LearningSamplingUnity 3DClient Side DevelopmentDecision TreeInfiniteGraphics PipelineServer SideAffine TransformationSort & SweepNarrow PhaseDecision Tree LearningVulkan Ray TracingMappingRustFrustumDecision LearningGame PhysicsLight SourceIntersectionEPARasterizationColor2DRendering EquationHLSLBuoyancyLinear TransformationDBVTClippingPhysically-Based RenderingGeometryAngular VelocityParallaxShadow MapFind the detailed version of this roadmapalong with other similar roadmapsVectorConvexityVulkanMicrosurface ScatteringCurveQuaternionBehavior TreeLinear Velocity